G1-C1

Medical multi-purpose slaughter-droid

Description:
Player Simon
Species Droid
Career Colonist
Specialization #1 Doctor
Specialization #2 -
Specialization #3 -
Brawn Agility Intellect Cunning Willpower Presence
2 3 4 1 1 2
Soak value Wounds Strain Defense
4 14 12 0
SKILLS C R DICE
Astrogate (INT)
Atlethics (BR)
Charm (PR) Y 1 yellowdice.png greendice.png
Coercion (WIL)
Computer (INT) 1 yellowdice.pnggreendice.pnggreendice.pnggreendice.png
Cool (PR) Y 2 yellowdice.pngyellowdice.png
Coordination (AG)
Deception (CUN) Y 1 yellowdice.png
Discipline (WIL)
Leadership (PR) Y
Mechanics (INT) Y 1 yellowdice.pnggreendice.pnggreendice.pnggreendice.png
Medicine (INT) Y 2 yellowdice.pngyellowdice.pnggreendice.pnggreendice.png
Negotiation (PR) Y 1 yellowdice.pnggreendice.png
Perception (CUN) 1 yellowdice.png
Pilot – Planet (AG)
Pilot – Space (AG)
Resilience (BR) Y 1 yellowdice.pnggreendice.png
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN) Y
Survival (CUN)
Vigilance (WIL)
SKILLS C R DICE
Brawl (BR)
Gunnery (AG)
Melee (BR)
Ranged – Light (AG) 1

yellowdice.pnggreendice.pnggreendice.png

Ranged – Heavy (AG) 1

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SKILLS C R DICE
Core Worlds (INT) Y 1

yellowdice.pnggreendice.pnggreendice.pnggreendice.png

Education (INT) Y 1

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Lore (INT) Y 1 yellowdice.pnggreendice.pnggreendice.pnggreendice.png
Outer Rim (INT)
Underworld (INT)
Xenology (INT)

Motivation Relationship (Creator)
Motivation Info (Erkesh)
Obligation (25) Favor
TOTAL XP Earned 105
XP 3

WEAPONS

Weapon Skill Damage Range Crit Special
Blaster Pistol yellowdice.pnggreendice.pnggreendice.png 6 Medium 3 Stun setting
Blaster Pistol yellowdice.pnggreendice.pnggreendice.png 6 Medium 3 Stun setting
Disruptor Rifle yellowdice.pngyellowdice.pnggreendice.png 10 Long 2 Vicius 5, Cumb. 2
Holdout pistol (secret) yellowdice.pngyellowdice.pnggreendice.png 5 Short 4 Stun setting

TALENTS AND SPECIAL ABILITES

Name Page # Ability summery
Surgeon 3 When making a Medicine check to help a character recover wounds, target recovers 3 additional wound per rank
Stim Application May perform Stim Application action: make an Medicine check. If successful, engaged ally increase 1 characteristic by 1 and suffers 4 strain.
Grit 1 Gain +1 strain treshold
Resolve 1 When involuntarily suffering strain, suffer 1 less per rank
Enduring 1 +1 Soak per rank
Toughened 1 +2 wound threshold
Cybernetic legs Mark VI +1 Agility
Natural Doctor Once per session may re-roll a Medicine check
Cybernetic brain +1 Intellect
Master Doctor Once per round, suffer 2 strain to decrease difficulty of next Medicine check by 1 dice.
Mod capacity 6 6 mod slots. 4 slots left.
Bio:

G1-C1, or just G1 to the crew, is something of a must-have in the whole smuggling business. Both an expert doctor and a mechanical adept, the scrap-built droid is both capable of patching up meat as skillfully as he is at patching up metal.
G1 also seems to have a penchant for being dangerously pragmatic. His solutions are often aired as being either too bloody; too risky; or too cold-hearted to even be considered viable by the crew, which ends with G1 often just giving his opinions for options, but never immediately acting on his ideas unless explicitly told to… or the situation warrants it.
This cruel, pragmatic nature could be due to his base-chassis’s connection to the Imperial military scientist Erkesh, who a junk-dealer on Nar Kaaga briefly told him about, and whose symbol had been engraved onto G1s plating.

G1-C1

EDGE OF THE EMPIRE - THE DARK TIDINGS DriverMonkey